The Big Book of Six Sigma Training Games: Proven Ways to Teach Basic DMAIC Principles and Quality Improvement Tools - pr_294162

The Big Book of Six Sigma Training Games: Proven Ways to Teach Basic DMAIC Principles and Quality Improvement Tools

By Chris Chen, Hadley Roth

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Six Sigma is a complex quality improvement program based on statistics. This book will help trainers and Six Sigma project team leaders teach their team members the basic principles of Six Sigma - in a creative, fun way. The book offers 50 illuminating experiential activities for that teach the core improvement approach of Six Sigma, called DMAIC (Define, Measure, Analyze, Improve, Control), as well as many of the most popular statistical improvement tools such Pareto charts, Failure Mode Effects Analysis (FMEA) etc. The Big Book of Six Sigma Training Games will be an invaluable tool for the thousands of trainers, consultants, and organizations now training their people in the rigorous statistical tools of Six Sigma.

Product code: 9780071443852

ISBN 9780071443852
Dimensions (HxWxD in mm) H234xW183xS13
Series Big Book Series
No. Of Pages 256
Publisher McGraw-Hill Education - Europe
Provides an engaging way in which employees can learn Six Sigma and put its concepts into play. This book offers 50 experiential activities that teach the core improvement approach of Six Sigma, called DMAIC, as well as many of the popular statistical improvement tools, including Pareto charts and Failure Mode Effects Analysis.