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AI for Games, Third Edition - pr_404998

AI for Games, Third Edition



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AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Product code: 9781138483972

ISBN 9781138483972
Publisher Taylor & Francis Ltd
No. Of Pages 1010
Dimensions (HxWxD in mm) H235xW191
Edition 3rd New edition
Previous edition published as by Ian Millington and John Funge. Burlington, MA: Morgan Kaufmann/Elsevier, A2009.