Maya Python for Games and Film - pr_210203

Maya Python for Games and Film

A Complete Reference for Maya Python and the Maya Python API

By Adam Mechtley, Ryan Trowbridge

Hardback

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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.

Product code: 9780123785787

ISBN 9780123785787
Dimensions (HxWxD in mm) H235xW191
Publisher Taylor & Francis Inc
Focuses on how to implement Python with Maya. This title helps you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.